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The Warper (Levels 1-30) - Google Docs.

The party allies themselves with the pirate class in Freeport in an attack on Pearlhall Manor against Lazy Vua'lu'zal, who may be more powerful than they expected Bonus Action uploaded a video 3.

Attack rolls and damage rolls, how effectively a character can score hits against,. It acts as a bonus or penalty depending on a character's ability scores. This modifier is added to the appropriate dice rolls. For example, the strength modifier would be added to the damage dealt by a sword, the dexterity modifier to Armor Class (see below) as the character's ability to dodge attacks, and.

DC Heroes RPG - New Rules - Bonuses - Writeups.org.

Dragon Rider. Dragon riders are mortals who are lucky enough to be bonded to one of the most magestic creatures in all the land; a dragon. Their bond and friendship defines them both. Alone each is formidable, but together, they are something more. Dragon riders are exeedingly rare. Some dragons innately have the power to forge a magical bond with one of the smaller races. This power is rare.It is recommended to have a mouse with extra buttons, which can be remapped to equip a wand, orb, and staff. Place the desired spell on an action bar, and keybind it. It's suggested to keybind the spell with a key that is easily accessible, such as V or C. Use an ability with dual wield weapons. In between the global cooldown swap to a staff. After the global cooldown has finished, wait 1 game.Lucky: With three luck points per long rest, you can reroll an attack roll, ability check, or saving throw. Crossbow Expert: Ignore loading quality of crossbows, being within 5 feet of a target doesn’t impose disadvantage on any ranged attack rolls, and you can use a bonus action to reload your crossbow while taking the Attack action.


Add your proficiency bonus to the beast’s AC, attack rolls, and damage rolls, as well as to any saving throws and skills it is proficient in. Its hit point maximum equals the hit point number in its stat block or four times your ranger level, whichever is higher. Like any creature, it can spend Hit Dice during a short rest to regain hit points. The beast obeys your commands as best as it can.Your transformation lasts for 1 minute or until you end it as a bonus action. During it, you have a flying speed of 30 feet, and once on each your your turns, you can deal extra radiant damage to one target when you deal damage with an attack or a spell. The extra radiant damage equals your level.

Making an attack is a standard action. With a normal melee weapon, you can strike any opponent within 5 feet. (Opponents within 5 feet are considered adjacent to you.) Some melee weapons have reach, as indicated in their descriptions. With a typical reach weapon, you can strike opponents 10 feet away, but you can’t strike adjacent foes (those within 5 feet). Striking for damage with punches.

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The opportunity attack action is an opportunity action available to all player characters, and is the most common opportunity action. Triggering opportunity attacks is usually called provoking opportunity attacks. The opportunity attack action is provoked by an enemy leaving an adjacent square without shifting or teleporting, or by an adjacent enemy using a ranged or area power.

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That of drinking a healing potion in combat. The official rules state that drinking a healing potion requires an action. But when you consider that this means allowing whatever creature you’re fighting a free round in which to hit you, the odds are that you are actually going to take more damage in the round you drink the potion than you receive from drinking from it.

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It is a d20 roll plus your bonus with that particular attack,. Extra effort is a free action and can be performed at any time during the hero’s turn (but is limited to once per turn). A hero using extra effort gains one of the following benefits: ACTION. Gain an additional standard action during your turn, which can be exchanged for a move or free action, as usual. BONUS. Perform one.

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The ability that governs bonus spells depends on what type of spellcaster your character is: Intelligence for wizards; Wisdom for clerics, druids, and rangers; and Charisma for bards, paladins, and sorcerers.In addition to having a high ability score, a spellcaster must be of a high enough class level to be able to cast spells of a given spell level. See individual class descriptions for.

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Spells - Arcane Strikes by - Created with GM Binder. Casting Time: 1 bonus action Range: Self Components: V Duration: Concentration, up to 1 minute The first time you hit with a melee weapon attack during this spell’s duration, your attack deals an extra 2d6 force damage.

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The rule on moving between attacks (PH, 190) lets you move between weapon attacks, not between the attack rolls of an exceptional feature like Whirlwind Attack. Feats. Does the attack granted by the third benefit of the Sentinel feat take place before or after the triggering attack? The bonus attack takes place after the triggering attack.

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Using a bonus action, you can switch between crane and tiger style. When in tiger style, when you attack with martial arts, you add a d4 whenever you attack. When in crane style, you can attack other opponents who are within 5 feet of you or your primary target. Judge eye (level 3).

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Extra Attack. Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn. The number of attacks increases to three when you reach 11th level in this class and to four when you reach 20th level in this class. Indomitable. Beginning at 9th level, you can reroll a saving throw that you fail. If.

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You choose when to take a Bonus Action during Your Turn, unless the bonus action’s timing is specified,. For example, a Fighter who can make two attacks with the Extra Attack feature and who has a speed of 25 feet could move 10 feet, make an Attack, move 15 feet, and then Attack again. Using Different Speeds If you have more than one speed, such as your walking speed and a flying speed.

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